From a cut-scene camera to mobs of characters and monstors Pegasus makes it easy to drive anything along a path!
In fact, with the new character controller system, you can drive a squad of soldiers through your scene as easily as a flock of birds, herd of deer or a group of tanks (check out the second video). Set dressing in minutes!
While simplicity and ease of use has been a key driver in the development of Pegasus, this has not come at the cost of power.
- Create flythroughs and cutscenes
- Control cameras, animals, vehicles, humans, npcs, anything!
- Animate characters as they follow paths, with formation support
- Local avoidance system enable characters to traverse your scene without navmeshes
- Control the speed of each segment
- Control the target you are looking at
- Control the height of the flythrough
- Control playback from Unity Timeline
- Avoid ground terrain or mesh collisions
- Visualize your flythrough in edit mode
- Control duration to match your scene
- Looped or Non Looped flythroughs
- Helios 2D and 3D video integration
- Extensible trigger system to add custom behaviors
- High performance allocation free
- Run time scriptable
Pegasus works with your favorite terrain, building, dungeon or cave, and is extensible and scriptable.
Unity Version: 5.1.0 or higher
File Size: 15.2 MB