CTS - Complete Terrain Shader

$56.99

This extension requires one license per seat.

Give your terrain the AAA treatment it deserves with CTS, the Complete Terrain Shader for Unity 3D!

Current Version: 1.9.1
Supports: Unity 5.6.0 & Up

 

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CTS is a modern AAA PBR terrain shader that gives your terrain a massive facelift. CTS uses the latest shading techniques to remove tiling, increase the color and variation in your environments, and with features like height blending, tessellation, procedural snow, geological banding, detail and global normals, cutouts and color map support can really make your terrains pop!

CTS comes with a professional texture library that can be applied with a click to instantly change the look and feel of your scenes, and works much like the Unity Post Processing profile system and can be tweaked at run time to get your environment just right.

Key Features:

- Up to 16 PBR texture sets in 1 pass - fast
- Standard work flow - compatible & easy
- UV Mixing - removes tiling
- Geological Layering - adds interest
- Detail Mixing - adds interest & reduces tiling
- Dynamic Snow Cover - with a slider
- Dynamic Snow Glitter - with a slider
- Dynamic Water Cover - with a slider
- Height Blending - relative texture blends
- Lite, Basic, Advanced & Tessellation
- Ambient Occlusion - realistic shadows
- ColorMaps - enhanced terrain coloring
- GrassMaps - tint colormap from grass
- Cutouts - height and mask based
- Mesh Support - see note (#1) below
- Profile Based - similar to Unity Post FX
- Texture Library - 48 quality sets, 20 helpers
- Profile Library - matched profile sets
- Substance Support - see note (#2) below
- MegaScans texture support
- MapMagic and runtime terrains
- Weather - Simulate wetness & snow
- Seasons - Tint your terrain by season
- Sample scenes included (excl models)
- VR Compatible


Per Texture Control:

- Albedo, Normal, Smoothness, Roughness, Height, AO
- Near and far tiling - reduces tiling
- Tinting - matching & seasonal variation
- Brightness - texture matching
- Smoothness - reflection & wetness
- Height blending - relative texture heights
- Height depth - relative texture depth
- Triplanar - no more terrible cliffs
- Detail strength - use it as needed
- Geo strength - use it as needed
- Snow amount - control snow cover
- Snow / Water - angle, height, hardness
- Snow / Water tint - vary color by usage
- ColorMap strength - near and far
- ColorMap masking - controlled maps

 

Unity Version: 5.6.0 or higher
File Size: 2.7 GB