CTS 2019 - Complete Terrain Shader

$56.99

This extension requires one license per seat.

CTS 2019 is a PBR based terrain shader that takes Unity terrain to the next visual level.

CTS 2019 adds support the Unity 2019 release cycle from Unity 2018.3+, substance support, three new instanced shader sets and support for built-in, lw and hd.

Current Version: 2019.1.4
Supports: 2018.3.0 or higher

 

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Welcome to CTS 2019 for Unity 2018.3+ and Unity 2019!

A collaboration between NatureManufacture and Procedural Worlds, CTS combines our collective expertise to create a pbr based terrain shading system that is powerful and easy to use!

You can use your own textures or ours, and CTS comes with a professional texture library that can be applied with a click. CTS is profile based and this allows you change the look and feel of your scenes in real time to get your environment looking just right.

CTS 2019 adds support the Unity 2019 release cycle from Unity 2018.3+, substance support, three new instanced shader sets and support for built-in, lw and hd. If you wish to target Unity 5.6 - 2018.3 without instancing, lw or hd then please purchase CTS instead.

Key Features:

- Unity 2018.3 & 2019.x support
- Instanced Builtin support
- Instanced LW SRP 4.8, 5.7, 6.9 support
- Instanced HD SRP 4.8, 5.7, 6.9 support
- Up to 16 PBR texture sets in 1 pass - fast
- Standard work flow - compatible & easy
- UV Mixing - removes tiling
- Geological Layering - adds interest
- Detail Mixing - adds interest & reduces tiling
- Dynamic Snow Cover - with a slider
- Dynamic Snow Glitter - with a slider
- Dynamic Water Cover - with a slider
- Height Blending - relative texture blends
- Lite, Basic, Advanced & Tessellation
- Ambient Occlusion - realistic shadows
- ColorMaps - enhanced terrain coloring
- GrassMaps - tint colormap from grass
- Cutouts - height and mask based
- Mesh Support - see note (#1) below
- Profile Based - similar to Unity Post FX
- Texture Library - 48 quality sets, 20 helpers
- Profile Library - matched profile sets
- Substance Support
- MegaScans texture support
- MapMagic and runtime terrains
- Weather - Simulate wetness & snow
- Seasons - Tint your terrain by season
- Sample scenes included (excl models)
- VR Compatible

Per Texture Control:

- Albedo, Normal, Smoothness, Roughness, Height, AO
- Near and far tiling - reduces tiling
- Tinting - matching & seasonal variation
- Brightness - texture matching
- Smoothness - reflection & wetness
- Height blending - relative texture heights
- Height depth - relative texture depth
- Triplanar - no more terrible cliffs
- Detail strength - use it as needed
- Geo strength - use it as needed
- Snow amount - control snow cover
- Snow / Water - angle, height, hardness
- Snow / Water tint - vary color by usage
- ColorMap strength - near and far
- ColorMap masking - controlled maps

 

Unity Version: 2018.3.0 or higher
File Size: 2.6 GB